Shackled City main page


 

     The Shackled City Adventure Path centres around the City of Cauldron, the legends of the area and the politics within it.  The campaign was originally 11 adventures presented by Paizo in Dungeon Magazine using Dungeons & Dragons 3.0 rules.  Paizo produced a hardcover version that added one adventure, gathered the entire campaign into one book and updated the rules to 3.5.  Taken from en.wikipedia.org/wiki/Shackled_City,  the entire Adventure Path consists of the following adventures:

 

 

A slightly more comprehensive and also humorous synopsis can be found here.

 

Those looking at running this campaign are recommended to read the Starting info page and look through Foreshadowing ideas.  You can also look at this thread where DMs share tales of Glory to get an idea of the type of fun to be had.

 

Here's a page with possible dead ends and how DMs tried to get their players back into the campaign after a TPK or similar showstoppers (group is no longer following the thin red line, also called the railroad .-) 

 

In discussions on the Paizo SCAP forums, an alternate version of the campaign was put forward by Delvesdeep that cut back on the number of villains in the campaign.  This Alternate Villains version changes the later chapters more than the earlier ones.

 

Various DMs have been updating the campaign to 4th Edition Dungeons & Dragons.

 

A number of "extra" adventures have also been devised.  These include: